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# RapidPipe: An Advanced Data Orchestration Framework

[GitHub](https://github.com/hectortablero/rapidpipe) | [Read Article](https://tablerus.es/articles/aimlas.md)

**Date:** September 2025
**Technologies:** Python, NetworkX, Numba, Pytest

---

## Project Overview

RapidPipe is a Python-based, cycle-synchronized dataflow engine designed for real-time, heterogeneous pipelines. It models processing as a directed acyclic graph of `Layer` objects, each consuming named inputs, including arbitrary time- and index-windowed histories from other layers, and producing outputs once per cycle. A fine-grained task scheduler launches layers immediately when their dependencies are satisfied, naturally overlapping independent branches without tier barriers. Layers can be annotated with execution modes (`INLINE`, `THREAD`, `ASYNC`), enabling performance-critical sections to run in parallel or asynchronously. The framework includes an automatic profiling system that tracks per-layer latencies (mean, p50, p99), call counts, and errors, along with interactive D3.js visualization and Mermaid diagram generation. State serialization allows pipelines to be checkpointed and resumed with `dill`, while hot-swapping permits runtime reconfiguration. With a measured per-layer scheduling overhead of just 1–4 ns, RapidPipe has been successfully deployed for real-time video analysis at 85 FPS, filling the gap between pure functional composition libraries and heavy-weight job orchestrators.

## Motivation

Existing pipeline frameworks fall into two camps that both fail real-time constraints. Heavy-weight orchestrators like Airflow or Dagster rely on external databases and scheduler daemons, excellent for ETL batches but catastrophic for 20 ms frame deadlines. Distributed engines like Dask or Ray introduce serialization overhead between processes that dwarfs the actual computation for small, stateful operations. Lightweight functional libraries like `toolz` or `RxPy` lack mechanisms for retaining and querying historical state, forcing every layer to manually manage its own buffers.

The gap is a framework with the expressivity of a DAG orchestrator, the latency of direct function calls, and the memory semantics of a reactive stream processor. RapidPipe was built to occupy that exact space: a single-process, in-memory engine where the scheduling overhead is negligible and the dependency grammar handles history automatically.

## Core Architecture

### Declarative Dependency Grammar

Each layer declares its inputs via a string grammar that the engine parses statically:

| Syntax                 | Meaning                      | Example                  |
| ---------------------- | ---------------------------- | ------------------------ |
| `layer.output`         | Current cycle value          | `sensor.temperature`     |
| `output`               | Pipeline-level current value | `temperature`            |
| `layer.output[-3]`     | Value from 3 cycles ago      | `signal.value[-2]`       |
| `layer.output[-5:]`    | Last 5 values as a list      | `signal.value[-3:]`      |
| `layer.output[-3.5s:]` | Values from last 3.5 seconds | `buffer.data[-2s:-0.5s]` |

The engine resolves these dependencies at initialization, validates the DAG topology via `networkx`, and computes the exact storage requirements for every output. History buffers are `deque` instances with auto-pruning, so no manual memory management is required.

```python
class MovingAverageLayer(Layer):
    def __init__(self):
        super().__init__(
            name="moving_avg",
            inputs={"window": "signal.value[-3:]"},
            outputs=["average"],
        )

    def process(self, window):
        if not window:
            return None
        return round(sum(window) / len(window), 2)
```

### Fine-Grained Task-Graph Scheduling

Traditional DAG schedulers group layers into tiers and wait for every layer in tier $N$ to finish before starting tier $N+1$. This creates artificial barriers: if tier 1 contains both a 3-second slow layer and an instant layer, tier 2 cannot begin even if it only depends on the instant layer.

RapidPipe replaces tier barriers with a per-layer readiness model. Each layer tracks its pending producer count; when all producers finish, the layer enters a ready queue immediately. Independent branches overlap naturally. In benchmarks, this reduces cycle time from the sum of all tier durations to the critical path length alone, achieving a **2.0× speedup** on this example:

![Parallel Fast vs Slow Layers.](/assets/projects/rapidpipe/parallel-fast-vs-slow.webp)

### Heterogeneous Execution Modes

Layers declare their execution mode, and the engine computes the _effective_ mode automatically:

| Mode     | Behavior                             | Use Case                        |
| -------- | ------------------------------------ | ------------------------------- |
| `INLINE` | Synchronous, same thread             | Trivial transformations         |
| `THREAD` | Offloaded to thread pool             | CPU-bound, GIL-releasing work   |
| `ASYNC`  | Integrated into event loop           | I/O-bound coroutines            |
| `AUTO`   | Engine decides based on DAG analysis | Default; optimal for most cases |

In `AUTO` mode, the engine inspects whether a layer defines a custom `aprocess()` coroutine, whether it has concurrent peers in the dependency graph, and whether it sits on the critical path. Layers without async methods and without concurrent peers run `INLINE`; others are dispatched to the thread pool or event loop transparently.

```python
class SlowAPI(Layer):
    # execution_mode = ExecutionMode.ASYNC  # optional explicit

    async def aprocess(self, id: int) -> str:
        await asyncio.sleep(0.5)
        return f"A-{id}"
```

Two `ASYNC` layers that depend on the same parent run concurrently, cutting cycle time from sequential sum to the maximum of their durations.

### Lifecycle & Conditional Hooks

Layers expose four hooks that integrate with the pipeline's execution cycle without requiring boilerplate in the orchestration layer:

| Hook                   | Trigger                                | Use Case                                                                          |
| ---------------------- | -------------------------------------- | --------------------------------------------------------------------------------- |
| `on_start()`           | Once before the first cycle            | Resource acquisition (open files, initialize cameras, load models)                |
| `on_stop()`            | Once after the pipeline stops          | Cleanup (release handles, flush buffers, shutdown executors)                      |
| `should_run(**inputs)` | Every cycle, before `process()`        | Conditional execution (rate limiting, guard against `None` inputs, branch gating) |
| `on_complete()`        | When a producer raises `LayerComplete` | React to finite data sources exhausting themselves                                |

`should_run()` receives the already-resolved input values, allowing decisions based on actual data rather than metadata. A layer that only fires on odd-numbered cycles, or skips processing when a required input is `None`, needs no external control logic:

```python
class RateLimitedLayer(Layer):
    def should_run(self, **inputs) -> bool:
        return self._pipeline.cycle_count % 2 == 1

    def process(self, value):
        return value * 100
```

`LayerComplete` is an exception a layer raises to signal it has no more data (e.g., end of a file iterator). The pipeline catches it, marks the layer as inactive, and propagates the completion to downstream layers via `on_complete()`. This allows finite sources to terminate gracefully without stopping the entire pipeline; downstream layers continue receiving `None` for the exhausted output and can decide whether to keep running or complete themselves.

## Built-In Instrumentation

### Metrics Collection

The `MetricsCollector` attaches to any pipeline with zero code changes to layers. It records per-layer wall-clock time in nanoseconds, call counts, error rates, and output shapes:

```python
metrics = MetricsCollector(window=200)
pipe = Pipeline(..., metrics=metrics)
pipe.run_sequence(100)
print(metrics.report())
```

Output:

```
Layer                             Calls    Mean ms     P50 ms     P99 ms   Errors
--------------------------------------------------------------------------------
slow_aggregator                     100      0.573      0.554      1.005        0
medium_transform                    100      0.055      0.054      0.072        0
fast_producer                       100      0.001      0.001      0.003        0
```

The `bottleneck()` method identifies the layer with the highest p99 latency, directing optimization effort precisely.

### Interactive Visualization

Two export formats are available:

**D3.js Web Visualizer** - Launches a local browser window with a force-directed graph. Nodes show layer names, class types, execution modes, and live latency badges. Edges are labeled with the exact dependency syntax (e.g., `[-3:]`). Hovering a node highlights all connected links; the graph supports drag-to-reposition, zoom, pan, and a light/dark theme toggle.

![Pipeline visualization showing DAG structure with execution modes and metrics.](/assets/articles/aimlas/disenno/pipeline_light2.webp)

**Mermaid.js Export** - Generates diagram code for documentation or version-controlled specs. Supports nested pipeline expansion, dependency labels, class name display, and optional metric overlays.

```python
pipe.save_mermaid("architecture.md", show_metrics=True, expand_subpipelines=True)
```

## State Serialization & Hot-Swapping

### Checkpointing with Dill

Pipeline state (including cycle count, active/inactive layer sets, current values, per-layer history buffers, and individual layer internal state) is serialized via `dill` for arbitrary object graphs:

```python
pipe.save_state("checkpoint.pkl")
# ... later, or on a different machine ...
pipe.load_state("checkpoint.pkl")
```

The engine validates structural compatibility on load: every layer and output in the state must exist in the current pipeline graph, preventing silent mismatches after code changes.

### Runtime Layer Replacement

Layers can be hot-swapped without stopping the pipeline. Shared outputs retain their history; new outputs start fresh. This enables A/B testing of algorithms, dynamic routing, and graceful degradation:

```python
pipe.run_until(lambda p: p.outputs.product >= 10)
pipe.replace_layer("multiplier", MultiplierLayer(factor=10))
pipe.run_sequence(3)
```

## Numba Integration

For numerically intensive layers, RapidPipe provides a `NumbaLayer` base class that JIT-compiles a `kernel` staticmethod via Numba's `nopython` mode. The compilation happens at class definition time via `__init_subclass__`, and a `warm_up()` class method triggers eager compilation before the first real cycle:

```python
class JITLayer(NumbaLayer, nopython=True, nogil=True):
    @staticmethod
    def kernel(data: np.ndarray, iterations: int) -> np.ndarray:
        result = np.zeros_like(data)
        for i in range(data.shape[0]):
            val = data[i]
            for _ in range(iterations):
                val = (val * 1.05) ** 0.99
            result[i] = val
        return result

JITLayer.warm_up(np.random.rand(10), 100)
```

In benchmarks, the JIT-compiled layer achieves **6.8× speedup** over pure Python and **2.5×** over single-threaded Numba when parallelization is enabled.

## Pipeline-as-Layer Composition

A `Pipeline` object can itself be used as a `Layer` inside a larger pipeline. This enables recursive composition: a sub-pipeline accepts external inputs from its parent, runs its own internal DAG, and exports selected outputs back up. Lifecycle hooks (`on_start`, `on_stop`) propagate correctly, and state serialization includes nested layer states transparently.

```python
sub = Pipeline(
    DataSource(),
    Multiplier(),
    name="sub_pipe",
    inputs={"factor": "external_factor"},
    exports=["result"]
)

parent = Pipeline(
    FactorProvider(),
    sub,           # nested pipeline as layer
    PrintSink(),
)
```

## Production Deployment: [AIMLaS](https://tablerus.es/articles/aimlas)

RapidPipe powers the real-time analysis backend of [AIMLaS](https://tablerus.es/articles/aimlas), a multimodal presentation feedback system. The analysis pipeline ingests video frames, head pose CSVs, facial landmarks, and optionally pre-computed pose CSVs, then runs gesture detection, head pose classification, and detection fusion, all within a single RapidPipe DAG.

In this deployment, the engine processes:

- **40–45 FPS** with live MediaPipe pose estimation
- **80–85 FPS** when reading from pre-computed CSVs

<div style="display: flex; flex-direction: row; justify-content: space-between; gap: 16px; flex-wrap: wrap;">
  <div style="flex: 1; min-width: 280px; text-align: center;">

![MediaPipe pose estimation at 42 FPS.](/assets/articles/aimlas/pruebas/estimation.webp)

  </div>
  <div style="flex: 1; min-width: 280px; text-align: center;">

![CSV pose reading at 82 FPS.](/assets/articles/aimlas/pruebas/read.webp)

  </div>
</div>

The sub-millisecond scheduling overhead ensures that frame drops are caused by neural inference, never by the orchestration layer. The metrics collector identified the pose estimation layer as the bottleneck, directing optimization effort correctly. The D3.js visualizer was used extensively during development to verify that conditional branches (e.g., CSV reader vs. live estimator) maintained topological coherence without introducing cycles.

## Design Philosophy

### Memory-Bound, Not Serialization-Bound

Every design decision prioritizes shared-memory references over data copying. Layer outputs are stored once and referenced by name; history windows return views, not copies. The garbage collector prunes dead nodes automatically after graph mutations. The result is constant memory usage during long-running video sessions.

### Explicit History, Implicit Management

The developer declares _what_ history is needed (`[-5:]`, `[-2s:]`), never _how_ to store it. The engine computes retention requirements via reverse graph propagation and manages `deque` lifetimes transparently. This separates the semantic intent from the mechanical bookkeeping.

### Observable by Default

Every pipeline is inspectable: graph topology, dependency labels, execution modes, and live latencies are all exportable without instrumentation code inside layers. The philosophy is that a framework you cannot see into is a framework you cannot reason about.

### Heterogeneous Transparency

The same `process()` method works whether the layer runs inline, in a thread, or as a coroutine. The engine handles dispatch; the developer writes logic. This avoids the bifurcation seen in other frameworks where sync and async APIs diverge into incompatible ecosystems.
